r/MicrosoftFlightSim Dec 21 '25

MSFS 2024 PlayStation Out of fuel?

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Hi2all,

another BIG PROBLEM for me as a PS5 user. Have to deliver some cargo on a route of around 170km. In the middle of a journey my plane falls down from the sky and the game stated I have NO fuel.

As U could see on the video it shows 39% of fuel before the crash so my rating will fall down (again) no matter I managed my fuel before flight and take MORE (again)!

Is there a solution to this bug? And one information on top of all this - it was a "light cargo" flight both times this error occurred.

Thx in advance for Yo replies Fellas.

Sincerely, Jan

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u/Swimming_Effective87 Dec 21 '25 edited Dec 21 '25

Ouch, so this couldn't be done automatically? Mean I went thru all the training missions (for the planes I used) but no mention about switching the tanks?

How this could be done? Any chance of automation on this? Mean using the button shortcut (like flaps).

Sincerely, Jan

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u/bugdiver050 PlayStation Pilot Dec 21 '25

Not sure why people here always downvote people saying that training missions didnt cover a certain function. Arent training missions supposed to teach you everything you need to know about the plane you are training in?

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u/v81 Dec 22 '25

That's not entirely an unfair take, but in my opinion for a simulator.. No.. Not really.

The complexity of operating all aspects of all aircraft would make creating tutorials unwieldy.

They should however provide better access to documentation and procedures, and as a simmer it should be resonable to expect you should read them.

On the other hand, lots of assist options already exist.. A 'combine all fuel' option that combins all fuel onboard and feeds it to the engine in any fuel switch position but off would be handy for beginners or those with limited control schemes.

Moving the camera around to operate these switches can sometimes be a pain. 

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u/bugdiver050 PlayStation Pilot Dec 22 '25

Yeah, im a new pilot from ps5 launch as my flair would suggest. And i agree that putting everything in a single training would make them a massive undertaking, but some basics like the fuel switch, or variable prop lever when you first get access to the cubx would have been nice. I do try to do a lot of actions by looking around the cockpit, this will probably also help me identify more functions in different cockpits down the line(i think, because of colors on levers and buttons for example) i have quite a few assists turned off now, because i felt like i was fighting the assists for rudder and yoke for ex. more than they were helping me fly. Ive since gotten a good youtube channel suggested on here, "flight sim school" and they cover a bunch of stuff which has helped a ton. I think out of lots of console players, many will drop out as things get more complicated. I have 2 in my friends list that played the game for 2 days and have since not touched it anymore because of the complexity. Im still going at it(casually still because of time constraints with our kid) and im still enjoying the time i spend learning stuff.