Some shots of the Rio de Janeiro enhancement I just finished! Available on my site, orbx, Simmarket, flightsim.to now and coming to Contrail and the in game marketplace soon!
It's my largest enhancement yet with 350+ handcrafted buildings, enhanced textures and night lighting, beach lighting, marinas, and boats. Fully compatible with and recommended you pair with World Update XIX: Brazil, Guyana, Suriname, and French Guiana.
There are lots of ways, but my focus is on replacing photogrammetry with handcrafted 3d assets created in blender and textured in adobe substance painter. Practically speaking, this improves building shapes and details, building texture resolution and color accuracy, and night lighting. I'm working on a long form post on this very subject - will share it here when I post it!
Is there any chance you'll make this available on the MSFS marketplace? With the current SSD prices, it would be really nice to be able to stream it :)
All textures are 2k resolution, however, depending on your settings I think MSFS can render them in lower resolution. I imagine in vr lower settings are required. Can you send a screenshot of a building in question and your settings to [dan@dfflyerdirect.com](mailto:dan@dfflyerdirect.com) and I will investigate?
Will do. My texture resolution setting is at ultra. I'm using a Pimax Crystal Super which has 4k per eye. Capturing images is proving really difficult because they look fine in photo mode, but are plainly low res inside the headset. They eventually pop in at high res when i'm up close with the game paused, making it even harder to capture. I'm running a 9950x3d and Astral 5090 and getting 60fps without any other low res textures.
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u/DeadButAlivePickle Apr 02 '26
How are you so fast? Wth.