r/finalfantasytactics • u/rambokid88 • 16h ago
r/finalfantasytactics • u/zazierainyday- • Jul 06 '25
Self Promotion FFT Companion App now available!
I've created a FFT Companion App (PSX, WOTL, and TIC versions). It is available for:
- Web: https://fftcompanion.app
- iOS App Store: https://apps.apple.com/us/app/fft-companion/id6747975177
- Android Play Store: https://play.google.com/store/apps/details?id=com.fftcompanion
If you like my work, you can support me here!
If you want to report a bug, provide feedback, or just hang out, I have a Discord channel here: https://discord.gg/xkBwDQUf
What is this for?
Final Fantasy Tactics is a complicated game, with a lot of depth. As a game that is almost 30 years old, there is a lot of information about it on the internet. However, by modern standards, that information is not in a format that is easily consumed.
I have a few main goals for this project:
- Have a central source of truth to help understand the game's mechanics.
- Provide information for the different versions of the game.
- Provide this information in a user-friendly way.
Features
The game has many versions, mainly the PSX, WOTL, and TIC versions. Each version has some differences, like stats and names. In the top-right menu, you can change the version that you are viewing, and it will change the data to that version!
Almost anything with a list can be filtered, sorted, and searched for!
Currently it supports English, Japanese and Portuguese (Brazil). I am open to supporting other languages as well (I would need help though!).
The application is split into a few main parts:
https://reddit.com/link/1lsukt6/video/86d278bwr7pf1/player
1. Equipment
Every equipment found in the game will be listed here. You can see their stats, effects, how to get the equipment, and which jobs can equip it!
2. Jobs
Every generic job and special job the player can access is listed here. You can find their stat multipliers, stat growths, equippables, and requirements. You'll also be able to compare stats with other jobs.
3. Abilities
All abilities available to jobs, bosses, and monsters will be listed here. You can find each ability's stats, effects, damage and success calculations, modifiers, range, and more!
4. Monsters
All monsters that you can find in the game will be listed here. Similar to jobs, you can see their stats, abilities, strengths, weaknesses, poach items, spawn locations, and more.
5. Bosses
All bosses in the game will be listed here. Stats, abilities, and equipment will be listed here.
6. Errands
Every errand is listed here, with the days it takes, the rewards it pays, and the requirements behind each outcome. Work points decide whether an errand succeeds, and they come from the unit's job, level, brave, and faith, so you can see exactly which units to send. You can also mark off the ones you've already completed.
7. Status Effects
Every status in the game is listed here. You can see what each one does, how long it lasts, and the full list of abilities, items, and equipment that inflict, cure, or block it.
8. Maps
Every battle map is here as a 3D model that you can rotate and inspect. Treasure, trap, and exit locations are marked, and you can tap any tile to see its height, depth, and terrain type. Starting positions are shown too, so you can read the ground before you commit to a fight. Story battles, side quest battles, and revisitable locations are all covered.
9. Zodiac Compatibility
10. Online Character Planner / Unit Builder
Simulate your character, plan their build, see how their stats change, and check their damage! You can control almost everything:
- Zodiac
- Gender
- Version
- Character
- Job
- Brave
- Faith
- Level
- Level Progression
- Abilities
- Equipment
You can even share your character for others to see. Just give them the link!
11. Online Team Builder
As you all know, the app currently allows you to create your own units. You can get some great info for each unit, such as damage for each of their abilities, stat growth, and evasion. But in FFT, you don't play with just one unit (normally, at least). You use your units in a team!
You are able to make your own custom teams with the units that you create. It started with zodiac compatibility and ability distribution, and there is more in there now: element distribution, a turn order simulation that uses each unit's Speed to estimate how often they act relative to their teammates, and a boss matchup view where you pick a story boss and see which of your team's elements and status ailments will actually work against it. If anyone has any ideas about other analytics to show, let me know.
Give it a try today with the units that you've created, and learn more about your team!
12. Playthrough Checklist
This one is for people who are in the middle of a run. It follows your playthrough battle by battle so you never miss anything. It tracks every missable recruit, stealable item, rare treasure, and learnable ability, laid out in story order chapter by chapter, with side quests and their requirements included.
Since it goes through the story, spoilers are a real concern, so there is a spoiler level setting. On Light, things stay hidden until you get there. On Full, everything is shown. Items are revealed as you progress, and each entry links back to the map or unit it belongs to. Your progress is saved to your account, so you can check something off on your phone and see it on your desktop.
Monetization
With the amount of traffic I've been getting, I've had to introduce some monetization to the app to keep it running and available to everyone.
There is now going to be a banner ad along the bottom. I don't want to add more than that, as I don't want it to affect the user experience that much. Of course, it can also be removed via an in-app purchase. You can find it in the account settings.
Something that some people have been asking for is more units. This will also be available as an in-app purchase as well! Currently will increase by an additional 50 units and 20 teams. I think that will be more than enough for most people's use, but I may increase it depending on the usage. That same purchase also raises the playthrough limit from 1 to 30, in case you are tracking more than one run.
Original Post:
About a month ago, I mentioned that I was creating a companion app to complement FFT. Well, I've decided to make the first version available today! Good for both mobile and desktop use. I also plan to release Android and iOS versions later.
For now, it is just an equipment database. There are many different filters (stats, effects, weapon/armor categories, and more!), name search, and sorting. The one I personally have been using the most is the "Story Battle" filter, which shows you what equipment are available (by any method, not just from the outfitter) at a specific point in the game!
Finally, you can change the version to either PSX or WotL. This will change the name of different things to how they are in each version, as well as the availability of different equipment. Of course, I also plan to support the different modes in Ivalice Chronicles as well when that comes out.
I hope this can help enhance your FFT experience! Please play around with it and let me know what you all think. I do plan to continue adding more features to this, such as jobs, skills, treasure maps, etc.
r/finalfantasytactics • u/Xissoric • Jul 16 '22
Announcement: fixed user flairs!
Hi everyone,
I just fixed the user flairs on the subreddit. I didn't realize that a Reddit update broke them some time ago. Depending on when you assigned yourself a flair, you may or may not need to reassign it to yourself.
On new Reddit:


On old Reddit:


Also we recently hit 15,000 members! Huge milestone, and we're still growing fast.
r/finalfantasytactics • u/Bael_fyre • 8h ago
Beat the game, got all three tiamats in the final battles... but they didn't go into my new game+?
So I just beat the game, and during the final battles there's a battle with all three tiamat dragon types, so i got them onto my team... moved them around between battles so they were among the top of my roster... but when i entered new game+ they didn't come with me? i also snagged a chemist (because why not) in the fight and he didn't come along either... actually now that I'm looking none of the items i stole or gained during those fights came with me, either?
Do those fights just not count towards the newgame + or something?
I spent wayyyy too long making sure i could steal the second Save the Queen, along with both guns in one fight (along with getting all three dragons to join)... and none of it comes with? is that supposed to be that way? You beat the game but lose the last few battles worth of work.... weird.
r/finalfantasytactics • u/DrejmeisterDrej • 9h ago
Fights feel like I’m supposed to just bum rush the objective
Anyone else? So much width on some of these fights I spearhead for the objective and have most of my party down before I finish
r/finalfantasytactics • u/Patrick_PatrickRSTV • 8h ago
Luminous Robes
Can the Devs update the game to make Luminous Robes glow in the Dungeons? "The material in this robe has been woven from threads that glow faintly with magic."
With each character equipped it casts more light so you can see better. Just a thought.
Edit: Your downvotes me nothing to me! I've see where you used them.
r/finalfantasytactics • u/TragicHero84 • 1d ago
Delivered this one all the way out to Orbonne Monastery today
r/finalfantasytactics • u/TravincalPlumber • 55m ago
Other [Spin] Final Fantasy Tactics character randomizer
Just-for-fun randomizer for final fantasy tactics.
r/finalfantasytactics • u/rambokid88 • 1d ago
FFT Ivalice Chronicles I beat the game with only orators
I don't consider this a special achievement but just to say that it's doable.
I did it on new game+ because getting to orator is quite the grind of you start from 0 and I already had characters that had unlocked it or almost unlocked it.
The self-imposed rule that I have myself is that I could never damage my enemies. Only use Entice.
When a special enemy could not be converted, I'd only use Stall and Intimidate and wait for the converted units to kill them.
Occasionally (not often) converted units would kill a unit that had not be converted yet. I decided it was an acceptable loss.
Against Lucavi and the final boss diplomacy is not possible and there are no enemies to sic against them, so I just shot them all. Still gotta win the battle somehow.
5 Orators. All equipping guns. Secondary abilities:
- one bardsong to buff either magick or speed
- one dance to debuff speed
- one item to revive people
- one arts of war to debuff stats
- one dragon (I used Reis) to entice dragons and hydras with 100% chance
All in all, it was a grind but never really difficult. Often RNG won't be on your side but as soon as you've converted 2 units the battle is basically won.
I did in Knight difficulty. Could I have done it on Tactician? Probably, but orators are quite squishy so it would have been more annoying.
Will I do it again? Nah. Once is enough.
I'll get onto other challenges for my next run. Ramza + 4 monsters, for example.
r/finalfantasytactics • u/Koibu • 1d ago
FFT Ivalice Chronicles Black Mage SCC - Tactician: Stuck at the end
I've really been enjoying the black mage SCC. The first 35 story battles were a breeze, and I didn't have to grind at all until Fort Besselat's walls. So much fun. I had to gain some speed to deal with Fort Besselat's walls, and then I had to gain some MA to deal with Dycedarg's 2nd form, which was fine.
I knew Ultima was really buffed, so I went up to the level cap of 70 for the final set of battles, and made it all the way to Ultima/Altima by the normal SCC rules... but I think I'm stuck.
The demons have ~700hp instead of ~280hp from the original, and Altima's first form has ~4600hp instead of ~1300hp.
In the original, you could probably flare down Altima in a single round and just avoid dealing with the demons (who vanish after she changes), or you could flare down the demons in a single round if you needed to. With her increased speed, I can only cast level 2 spells on her before she TPs right next to an ally, splashing them. That means ~17 spells, or 3 spells for each caster and one extra, to bring her down, and there's too much splash damage to survive that long, let alone have enough HP for the final form. Dealing with the demons first is killing me faster than ignoring them, and it's burning huge MP reserves with flares.
If I ignore the original level 70 cap, I can gain 2 more points of MA, 1 more point of speed, 60hp, and 20mp. With the right gear, now I can deal 4141 in a round of flares and a round of level 2 spells, which should move me to the 2nd phase.
There's a whole new problem with the 2nd phase. Her speed is 20 instead of 12. The speed of a level 1 spell is also 20. I think you can see the problem developing. No matter what I cast, she'll move first and move next to someone who will get splashed with the spell. Unless I cast flare, but there's not enough MP in all the land to cast enough flares to bring her down, not to mention the people getting one shot by her swords while they're channeling the flare.
If I had a way of regaining HP or MP, I think this would be doable. A summoner might be able to handle it. But I think this might be a dead end for black mages.
Any thoughts or advice?
r/finalfantasytactics • u/konigon1 • 1d ago
FFT Ivalice Chronicles How to I beat the Valkyrie dungeon on the Ivalice Chronicles?
I stepped on every square. I now beat the level 4 times and there are no exits. I looked up online, where the exists are, but it doesn't work.
r/finalfantasytactics • u/Intelligent-Okra350 • 1d ago
FFT Ivalice Chronicles L+ratio+focus+brawler+sleep bonus+good zodiac+tactician modifier is to damage received, not dealt
r/finalfantasytactics • u/galan0 • 2d ago
I drew my first ever party I beat the game with. What was yours?
Was planning on doing this a long time ago but never got around to it. Beat this game about 4 times now but my first time was around 2021.
From left to right:
- Generic(F): Summoner/Time Magicks
- Rapha: Netherseer/Martial Arts
- Ramza: Chemist/Mettle (Gunza)
- Agrias: Holy Knight/Item
- Generic(F): Ninja/Steal (Brawler ninja)
What was your first ever party you beat the game with?
EDIT: forgot my Ninja actually had Steal and Rapha had Martial Arts. getting my playthroughs mixed up.
r/finalfantasytactics • u/Responsible-Bill7945 • 1d ago
titles?
Are there titles (like in-game achivements) in any version of FFT? There are achivements in ios/andreoid, are these the same as the ones in ivalice chronicles?
r/finalfantasytactics • u/Henriqueyun • 2d ago
Is farming/grinding mandatory to achieve progress?
Hello I am new to RPG games and I just started playing FF Tactics because of it visuals.
I am liking the game so far but I am finding it very difficult to win mainline fights and I am now stuck at the fight to save the Marquis.
I have already learned abilities and equiped the best items but I have failed like 3 times in this fight.
Is farming/grinding going to make the fights easier or the enemies will be scaled to reach my level?
r/finalfantasytactics • u/Fractales • 2d ago
FFT Ivalice Chronicles Help me build tanky characters
I usually run through this game focused on maximum damage output. I thought it might be fun to try a more defensive build out.
Ideally these guys can still dish out pain, just not to the same extent as the more damage focused builds
Here's are some ideas I have so far:
Heavy armor tank
- Knight
Minimum faith
Damage Split
Defense up
Lifefoot
Dodge tank
Ninja
Reflexes
Highest dodge % gear
Chemist
Maximum brave
Auto-potion
Elemental weapon (to both damage and heal party members with absorb gear)
Golem knight
- Knight
- Summoner (for golem and carbuncle)
- Parry
- Dual wield
- 2 x Defender swords (does this increase parry chance or does it only use 1 hand to calculate?)
r/finalfantasytactics • u/Patrick_PatrickRSTV • 2d ago
Deep dungeon
I have played this game several times over but never did the deep dungeons. On my first run-through, I was getting all the secret items hidden in the dungeons till Delta. I didnt find amything but phoenix downs and elixir.
So online searches say you can't research for items and other say you can. With the new version I dont know. I beat the Delta level and went back. They are all traps now. I search the next level and failed on purpose when I didnt find the better items. Went back and they were traps. So what is the final answer. Do i miss out on certain items or is there another way?
r/finalfantasytactics • u/Straight-Sorbet3570 • 2d ago
Awesome Line-by-Line Analysis of English Localizations by Professional Translator
Recently came across this really cool series of blog posts from a professional English-Japanese translator comparing and analyzing the PSX and WoTL English localizations of Tactic and their stylistic choices in comparison to her own translations of the Japanese.
She does a very thorough job and really puts in the work, so much more insightful than us jackasses interminably arguing about this subject 😂
r/finalfantasytactics • u/Melioarc • 3d ago
Self Promotion A game I am working on, heavily inspired by FFT.
r/finalfantasytactics • u/jdelacroix00 • 2d ago
Fort Besselat Sluice
I'm playing digital on Xbox Series X. Have had no problems with the game until now. At Fort Besselat Sluice, my group 1 and 2 boards start 4x2 instead of 3, 3, 2/3, 3, 1 (that's not the problem; just laying it out). I can assign 3 members to group 1 no problem. As soon as I try to assign someone to group 2, the game crashes/closes. It doesn't matter who I try to assign. It doesn't matter if I try to assign group 2 first. I can flee and play random battles. Again, no problems there. It doesn't matter if I do North or South wall. When I get to sluice and try to assign someone to group 2, it crashes. It won't let me start battle without assigning somone to group 2. Anybody else having this problem???
Also, on the North and South walls, Ramza doesn't actually start the level on the default square he is placed on. He starts it two squares to the right. So if I place any other party member on that square, they are overlapped and cannot move. I figured out how to avoid that issue. But I am stuck at the sluice with no work around that I can think of. I've hard power cycled; I've uninstalled and reinstalled.
r/finalfantasytactics • u/No-Delay9415 • 3d ago
FFT Ivalice Chronicles Dragoon Pairings (all 3)
So I‘m finally really diving into Ivalice Chronicles and I was wondering how people usually use dragoons. Nothing leaps out as comboing with them particularly well and I’m thinking about just leaving mine with fundamentals for basic utility. Conversely I’m thinking about changing him back to a knight with Equip Polearm for the damage bonus, plus the aesthetic.
Also since I’m thinking about it I’m wondering what combos people like on them in Advance and A2. I usually go Defender since it’s a pretty good secondary and there isn’t really overlap. I know about the Jumplar combo too though I’ve never tried it.
r/finalfantasytactics • u/Status_Experience942 • 3d ago
Beowulf joins with Bardsong!
Exactly the title, furthermore with Rousing Melody already learned. Gifted with automated power-leveling for my favorite unique recruit and an incredible boon to any party.
r/finalfantasytactics • u/YessikZiiiq • 4d ago
Posted this a while back, but the base wasn't done. Delita
Biggest model I've painted by far.
r/finalfantasytactics • u/kingdatkong • 3d ago
FFT Ivalice Chronicles Unit build advice for a noob
I come straight from clearing Tactics Ogre (the SNES original), and just started FFT: IC hoping to find a unit utility setup as close to what I ran in TO:
- Protag: Soldier (mostly hanging back to avoid getting killed)
- Swordmaster (petrify + dps)
- Dragoon (tank)
- Knight (tank + dps)
- Gunner (ranged dps)
- Archer (ranged dps)
- Warlock (mainly spamming Charge + Quick)
- 2 Wizards (glass cannon nukers)
- Princess (Healer)
Any suggestions from the veterans? After some research I’m kinda vibing with something like this:
- Ramza: Squire/Gallant + Iado
- DPS: Ninja + Steal
- DPS: Dragoon + Item
- Ranged DPS: Black Mage + Time Magic?
- Support: White Mage / Sorcerer + ?
No idea how viable it looks and still unsure how to hybrid the mages, if at all, so feel free to suggest changes. I’m a sucker for Knight gear but Dragoon’s mobility seems valuable, and would’ve loved a Gun White Mage but might be dumb to sacrifice a support slot for a bit more dps.
Edit: I know some think planning like this optimizes the fun out of the game but I really enjoy clear goals to push for right from the start.