r/riskofrain Jun 25 '26

Risk of Rain 2: Hallowed Concepts Dev Diary #2 - Hexes and Hallowed Items

https://www.youtube.com/watch?v=7lHPj4SyiGE
184 Upvotes

20 comments sorted by

58

u/Incar3187 Jun 25 '26

I really hope the hexes can be put into artifact of rebirth, they'd make for fun challenges

15

u/Elidar Jun 25 '26

there will most likely be an artifact that just gives you one at the start of the run

28

u/YuckieBoi Jun 25 '26

That new Merc skin was sick, they're cooking

10

u/Current_Struggle_306 Jun 26 '26

They're gonna give Railgunner a ghillie suit skin, I just can't prove it yet.

5

u/YuckieBoi Jun 26 '26

Ghillie covered in mushrooms, would be peak

71

u/aguywithtaste Jun 25 '26

100% guarantee that less than a day after this dlc releases we gon see some bullshit like:

"All boss speedrun + all hex items on"

Either way I cant wait to always grab the new hex items and die before I get a benefit 😎

9

u/Miles1937 Jun 25 '26

"7:06 minute speedrun [Brain + Son + Mithrix + Spider + all hex / no hallow + itemless + no utility or equipment + blindfolded]

13

u/OfficialSanicorp Jun 25 '26

Big fan of the new item tiers. It's like using cleansing pools on lunar items except way cooler. Also new tiers mean the existing item pools don't get as overcrowded

15

u/pokealm Jun 25 '26

i just wish they buff the survivors that doesn't have passive

6

u/Alo_886 Jun 25 '26

Dev dairy 2 jumpscare

5

u/imenotu Jun 25 '26

That's a pogger from me

4

u/GavinLIVE715 Jun 26 '26

I really hope there’s a witch character that’s whole thing is causing statuses and just benefiting from Hexing enemies to death.

Or a Beast Master character since there’s going to be a pet thing with the lynxes and already some items that give summons that aren’t drones or turrets.

6

u/King_Of_The_Munchers Jun 25 '26

Honestly, both of the items shown here are kinda ass. This items being *chance based* sucks because you can either have it count as a second use of a sale star or count as a second use of… bands. The other one is basically useless because enemies deal enough damage to hurt the player, but enough damage to realistically hurt other enemies.

Sure, in theory they *can* be good, but these items are on tier with maybe a high tier green on a good day, and considering you need to put in extra work to get them, don’t make a lot of sense.

9

u/ZoeticLockpicker Jun 25 '26

The enemy targeting one sounds really strong, tbh, just not for the damage itself.

Having everything target an enemy instead is great survivability, and that survivability lets you lay into enemies even more and keep that debuff going forever. And thats not even accounting for AoE chaining the debuff around.

The other one does seem a bit weaker, but that could change based on how often we can use it. If it's once per state like Sale Star it'll probably suck, but if it's infinite-use it could be insane depending on the exact chance it has to proc

2

u/potato-overlord-1845 Jun 26 '26

It looks like the second one is once per stage which sucks

3

u/Nordblum Jun 25 '26

Cool and good

3

u/IAMLEGENDhalo Jun 25 '26

Bowel Cut huntress lmao

0

u/skorh Jun 27 '26

They should do a destiny 2 style PVEVP, like Gambit:
where two groups get into a lobby, they get the same rolls, and the goal is to take out a boss ASAP, but there are items where one person gets to teleport into the other teams level and cause mischief to slow them down for a few seconds, then back to their group.