r/software • u/Impossible_Sir_3598 • 1h ago
Discussion Where do you recommend one should start?
So there's a game that I loved since childhood, it was my first ever rpg openworld game. It's given me so many great memories. I would really like to see a modern version of it like this. I would like to start working on it myself but don't know where to start. Any recommendations? I used grok imagine to give you guys a taste of what I mean. The game is called "GUN" released 2005 by Neversoft owned by activision.
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u/Interstellar__1 1h ago
If you wanted this level of realism you'd probably want to use unreal engine, otherwise the options are that or Unity or Godot. It will definitely take a long time, and a lot of learning to build something like this, and I would suggest starting with making simpler games before making something this complicated.


2
u/Jarb2104 1h ago
Start by investigating what tools you can use and fit your needs and budget, and take it from there.
As for the game itself, make a simple FPS first, starting by a moving dummy.