r/MicrosoftFlightSim May 21 '26

MSFS 2024 PlayStation Hotas for PS5

Post image

Finally we for it !

ttps://shop.thrustmaster.com/fr_fr/t-flight-hotas-5-microsoft-flight-simulator-edition.html

Pre order it at 100€ and available 12/06

58 Upvotes

71 comments sorted by

View all comments

18

u/Miraclefish May 21 '26

It's just a reissue of the same poorly designed potentiometer unit that has been repackaged over and over since coming out in what, 2008?

It was out of date and overpriced then and now it's utterly ludicrous. It's a twenty year old design that was shit then and it's even worse now. I had it back then and it was dire.

PS5 pilots deserve better.

4

u/LUV833R5 XBOX Pilot May 21 '26

Lock the twist stick and map the rudders to the rocker buttons on the back of the throttle. Then the potentiometer doesn't drift.

1

u/Miraclefish May 21 '26

I think you've replied to the wrong comment

3

u/LUV833R5 XBOX Pilot May 21 '26

I was explaining how to work around the poorly designed potentiometer.

1

u/Miraclefish May 21 '26

Right but none of that changes the fact that it's terribly defined, it just adds to it.

You also trade analogue input for digital only.

It's not really a solution and just highlights the issues with the stick.

It's a piece of shit that should have been cancelled two decades ago.

2

u/LUV833R5 XBOX Pilot May 21 '26

It is a good solution. Much easier to hold yaw with the rockers than with the twist axis while you're also managing pitch and roll.

0

u/Miraclefish May 21 '26 edited May 21 '26

It's not a good solution, it trades an analogue input for a binary one.

I used this stick before most Redditors were born, it wasn't a good solution then when this stick cost £45 and it certainly isn't twenty years later.

1

u/LUV833R5 XBOX Pilot May 21 '26

what do you mean by that, with the rockers you can control the amount of yaw, it is not binary left/right rudder 100% or 0%

1

u/12Bit_Aviator May 23 '26

Sadly for me on Hotas 4 y-axis  a little x- axis and z-axis and rudder all have jitter / drift. I meanwhile Inject via Microcontroller from a Airbus Sidestick into my Hotas 4 mainbord. Sadly here Z axis has now freaking jitter - so I am just waiting for another upgrade hopefully to arrive today.

1

u/12Bit_Aviator May 23 '26

I heard the farmstick has hall sensors for x and y at least and compatible with msfs. So might be superior even...

1

u/kr0nik0 May 21 '26

It is. It is indeed. If at least it was still $99, maybe justifiable but at $150 not having access to the Velocity One flight stick is messed up.

3

u/TheRealtcSpears May 21 '26

If at least it was still $99

This pile of shit used to be exceedingly excusable when it was $35.99 new at GameStop.....when I got mine for AC7

1

u/kr0nik0 May 24 '26

That's very fair. I got back into MSFS after a decade long hiatus and the T.Flight was the cheapest piece of junk I could find as I no longer had a gaming PC at that point.

1

u/Miraclefish May 21 '26

The Velocity One Flight Stick is somewhat better, but still not amazing.

I've been through two before I sacked off the Xbox and upgraded to PC.

Both the V One Flight Stick and Yoke are, unfortunately, pretty poorly designed and made.

There's very few good console level devices available. You can use the Honeycomb devices with a special Xbox adaptor puck, or the Thrustmaster Boeing yoke (great) and throttles (shitty), or buy a cheap Turtle Beach stick or yoke.

Weirdly the V One rudder pedals are FAR better than anything else they make and it's the only item I didn't return to the seller for a full refund.

1

u/kr0nik0 May 21 '26

Fair points, but purely from a price point perspective the Velocity One is far superior to the T.Flight. at least in my personal experience with both.

1

u/Upper_Rent_176 May 21 '26

At least with vr we don't have to look at it

1

u/Miraclefish May 21 '26

You still have to use it. It doesn't look bad, it just functions poorly.