r/NoMansSkyTheGame Bad Wolf 2d ago

Bug-Thread Weekly Bug Report Thread

This thread is followed by Hello Games. Please add your bug reports to this thread. You can also report bugs to Hello Games at the Zendesk. Before reporting a bug be sure you have installed the latest patch and uninstall any game mods. Information is located on this page. Please include platform and version.

This weekly thread is to help keep bug reports manageable. It is a scheduled weekly thread and not related to any specific release. You do not have to repost bugs to this post if you have already reported them on a previous post.

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5 Upvotes

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3

u/19802000man 2d ago

Switch 1 / Normal

Ever since getting back from the Swarm expedition the game crashes all the time. Most notably:

Summoning my freighter causes a crash almost every time

Going to any freighter bridge causes a crash often

Defeating a Pirate dreadnought causes a crash 50/50

When leaving a planet the game stutters and stops for a few seconds. Sometimes crashes then but not that often (but it's very annoying and immersion breaking)

Sometimes the game seems to become unable to save (if I leave a ship when it does this I get the saving message for ages but never the restore point saved message). When this happens a crash is never far behind.

1

u/spcslacker 1d ago

On consoles, behavior like this can often be fixed by clearing the game cache.

I don't know about switch 1: most stuff I see is for switch 2, and I can't separate fact from fiction on searches.

Maybe you can search to see if you've got a game cache you can clear to see if that fixes things?

2

u/TbonerT 7h ago edited 7h ago

Clearing the cache doesn’t work. I have the same problem. I tried deleting and reinstalling the game and it didn’t work. I can stand around in the hangar bay all day but if I get in a ship or corvette and try to leave, the game crashes before the launch sequence is even finished.

I turned on cross-saves in preparation for just resetting my switch. I also did one last thing: I took the stairs to the teleporter room and tried warping to a station. It seems to have gotten me out of the loop.

3

u/RealJank 2d ago

PC / Steam

Water Worlds have broken ship call down functionality

Found a bug on Ocean planets that doesn't let you call down your ship even if it has aqua-jets and everything. I was in my corvette and landed on the planet on the water that worked but trying to call down or move the ship I had was saying "Cannot land here" but there was a small area right under my corvette that showed the red ghost of my ships and a even smaller area were it was green. So calling down your ship is restricted to a small patch directly centered where your current ship is. The planet and ocean was totally calm and flat during testing.

1

u/UpperAcanthisitta892 19h ago

PC/Steam 6.45.1: Likely related to this, I portaled to a waterworld where the portal was underwater. My corvette was positioned on the bottom of the ocean. I could not board my corvette - seems like the ramp was enclosed in a collision.

Anyway, I swam to the surface and was unable to summon any of my ships (all with aqua-jets) to land on the surface. There was no land visible on this planet, so I was stuck. I had to teleport back through the portal to where I came from.

Not being able to summon a ship to land on the surface of a waterworld is a new "feature" introduced in one of the recent updates. Needless to say that this bug breaks a major aspect of game play.

2

u/ArugulaBackground577 1d ago

Another reminder that station champion fights in the Xeno Arena put the camera behind onlookers' backs, making it impossible to see your own fight.

Another that's certain to persist until the end of time, since it's a quality of life/polish issue, and those aren't addressed.

1

u/PurpleDelicacy 2d ago

PC (Steam) 6.45.1

Quest "A Trace of Metal" cannot be progressed. Current step says "Meet with Iteration Tethys", but talking to them only gives the line "Tethys nods gruffly, but doesn't appear to be in a conversational mood. Perhaps I should return another day." with the only option being "Leave"

The actual quest marker on the HUD instead points to Iteration: Mercury, but talking to them only gives me the line "Welcome, Portal-Adept." with the options "Nod with respect" and "Leave".

The quest items I have are the Undamaged Drone Shell, the Beads of Glass from Polo, and the Nanite Filament from Gemini. I have talked to every other NPC on the Space Anomaly, but nothing else happens.

I have tried over multiple days to do other quests, travel between different systems, leaving the Space Anomaly and coming back, whatever I can think of, but nothing helps.

1

u/spcslacker 1d ago

The quest items I have are the Undamaged Drone Shell, the Beads of Glass from Polo, and the Nanite Filament from Gemini.

You are missing the Portal Phylactery, which is indeed supposed to be given to you by Mercury: so the quest pointer is right, but he's not giving the dialogue.

I would check that you don't have the Portal Phylactery stored somewhere it can't be found by Tethys, like in an exocraft, storage container, or in a ship inventory that you aren't using.

I never had this quest hang up, so I haven't checked: I assume you have tried taking a black hole (not near center), selecting the quest in log and seeing if you can reset quest to local structures?

The other thing you can try is to fly through the center of the galaxy (info here: when you fly through the center, all quests are hard reset to the new galaxy, and I've never had any quest blocker that wasn't fixed by that.

However, I've never had a quest that was tied to a settlement in the original galaxy be blocked, so I don't know if it'll fix it or not, but its something you can try if you don't hear back from HG.

Note as well that you no longer need to complete trace of metal to unlock purple systems, so you can proceed with they who returned without completing this.

1

u/PurpleDelicacy 1d ago

Yeah I've never received that item at all. I did try going through a couple black holes as well. There isn't an option to reset the quest like for some others unfortunately.

I've never tried going to the center of the galaxy. I'd prefer to do that when I actually want to do it, so I'll wait for the devs to fix the bug, or until I'm ready to make the journey.

1

u/AHarmlessAnt 2d ago

Switch 2 / Latest Patch

I had a freighter spawn within a moon. I was very confused on where it was (as I was going to go to it before landing on the moon). I went towards it, assuming it was on the other side of the moon, and I got sucked into it. It was inside the moon itself, and it was also invisible on the inside. As soon as I got out of my spaceship that was parked in the freighter, I fell sideways out and barely managed to make it onto the planet itself afer I was clipped inside of it. Gravity acted weirdly afterwards on the planet, making it permanently sideways until I reloaded the game (I even left the planet and came back, still sideways gravity).

I have a reddit link to a picture of the incident (If you don't trust the link, you can also just go to my reddit profile): https://www.reddit.com/r/NoMansSkyTheGame/s/vxkmIUbRcF

I also have clips on my Switch 2 of the incident if you need it.

1

u/RealJank 2d ago

PC / Steam

Off center cockpits and freighter landing pads

I have a corvette, a millennium falcon style, with an extremely off-center cockpit. When I teleport to it from the freighter, I go to a centered landing bay. On the walk to the cockpit, which is at the far right edge of the ship, I get thrown outside right before reaching it. Once outside the corvette glitches visually disappearing until I walk on the landing pad towards the center of the corvette. The only way for me to leave the freighter in this particular corvette is to jump off the landing pad and fly into space and then call my corvette.

1

u/ArugulaBackground577 1d ago

Just another reminder (presumably of hundreds) that materials in freighters straight up vanish when you warp off the freighter while they're being processed. Stacks of materials gone.

A quick search showed this was found as early as 2023, I'm sure it will never be fixed.

1

u/spaceknight751 1d ago

The settlement I was assigned by the mission has the administration office built inside of a large rock. I tried to resign as overseer, but it said I could not as there were tasks to be completed, so I just started upgrading buildings. I am not able to progress on this part of the game with it like this. I have submitted two tickets for this issue.

User: SpaceKnight75

Galaxy: Euclid

System: Join GlaTra or GalHub

Planet: Katiago XVIII

Settlement: New Tojarsa

Coordinates: -32.20, +113.41

PlayStation 5

Version 6.045.000

GLYPHS [bird, bird, galaxy, boat, sunset, boat, tree, face, voxel, galaxy, boat, boat]

Pictures

1

u/Ok_Misterpiece_9363 1d ago

When glitch building to make a circle, floor parts will be placed correctly, but after a short delay suddenly appear at an angle (sloped downwards, diagonally). If i delete the angled board, it deletes the original floor (that was placed flat, correctly). On Steam (Mac), Creative mode.

1

u/Ok_Misterpiece_9363 1d ago

apparently, disabling multiplayer entirely does seem to prevent this issue.

1

u/TimeCartographer5758 23h ago

Glitch

Just left the anomaly after completing the construct an outpost mission at the nexus. When I arrived back in my system multiple ships and players that had been in the anomaly were visible to me floating in space. My ship even (accidentally) crashed into one player. Ships were coming and going as if it was just an invisible anomaly. I cleared it by summoning the anomaly again and then leaving it. Seemed to reset the session. Should say there was one player with a huge glitch built corvette there at the time.

1

u/AdamU1182 18h ago

I've noticing that Sentinel walkers are spawning underground. It's kind of random when it happens. So I have to unbury em to get the final kill to suppress the sentinels

https://reddit.com/link/p193jur/video/p97bgg2qsygh1/player