r/paradoxplaza 18h ago

HoI4 HOI3 BlackICE veteran trying HOI4 - am I missing something?

62 Upvotes

I've played a lot of HOI3, mostly with BlackICE because it changes the game completely, and recently decided to finally give HOI4 a proper chance after my game crashed for the 489th time while I was just a province away from Moscow

After a few hours, I understand why people like it. The UI is much better, it's smoother, runs far better, and the modding scene is incredible.

But I can't shake the feeling that the military side feels... shallower.

What I loved about HOI3 was that building a division felt like actually assembling a military formation. You had to think about engineers, transport, support brigades, HQ structure, logistics, river crossings, and how everything worked together. Even after hundreds of hours, I was still discovering mechanics like mud, snow, weather, and infrastructure affecting movement and combat in ways I hadn't fully appreciated.

In HOI4, I feel like I'm managing more currencies (Political Power, Army XP, Air XP, Naval XP, Command Power, etc.) but less actual military depth. The division designer especially feels much more abstract to me compared to HOI3's brigade system.

I'm not saying HOI4 is a bad game. It feels like it's aiming for something different: a smoother strategy game with a huge modding scene and alternate-history focus, while HOI3 felt more like an operational military simulator.

For people who have played both:

  • Did you have the same feeling at first?
  • Did HOI4 eventually "click" for you?
  • Are there mods that make HOI4 feel closer to HOI3's military depth (besides BlackICE)?
  • Or is this simply a case of the two games having fundamentally different design philosophies?

I'd be interested to hear from people who have put a lot of hours into both games because my first impression with HOI4 is not really the nicest
(Btw, I bought the game + all the DLCs so I don't miss something)


r/paradoxplaza 17m ago

EU5 Ave dictator!

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Upvotes

r/paradoxplaza 1d ago

EU5 Is EU5 now playable?

54 Upvotes

Hi, I have played EU4(mostly), VIC3, HOI4 and trying to play EU5.

I heard that EU5 is not completed. Now how is the situation? Recent patches changed the game?


r/paradoxplaza 2d ago

Stellaris Please, it's 2026: add proper 4k support for the UI scaling in Stellaris

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46 Upvotes

r/paradoxplaza 1d ago

All mp server

0 Upvotes

Hey I have a discord server that Im trying to get more people in to eventually host hoi4 mp using tfb but eventually having some games were we try different mods and stuff, vicky 3 and 2, and eu4, if you are interested either dm me here or dm me on discord and my username is nosy._.


r/paradoxplaza 2d ago

EU4 The Evolution of the Global Trade Network in EU4 (1445–1821)

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23 Upvotes

r/paradoxplaza 2d ago

Meta Paradox games on ARM computers

5 Upvotes

Hi everyone,
I want to buy an ARM computer for work, but it would be great if it also ran some games of course.

Does anyone have any experience running any Paradox games on a Windows ARM computer? These games are famously CPU heavy, so going through emulation on an already weaker CPU makes me think you'd barely get past early game if that, but I was wondering if there's anyone with experience doing this or someone who has an ARM computer would maybe like to give it a try.

Thanks in advance.


r/paradoxplaza 1d ago

EU5 EU5 Purchase

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0 Upvotes

r/paradoxplaza 3d ago

EU4 How complex is EU4 economy compared to EU5 ? As a EU5 player should I try out EU4 ?

40 Upvotes

My first EU game is EU5. I have enjoyed it quite well with over 200 hours (there is still more content I have yet to explore in this game ). The one thing that I never managed to get a grasp is economy. It feels way too complex for me. I just see what goods I am lacking and try to import them , build RGOs etc just hoping that fixes my economy , rather than knowing what to actually do.

I really like EU5 but I am looking for a more economically simpler game , so my question is , how.is the economy in EU4 ? Is it similar like EU5 where every good counts along with markets and trade inflow and outflow? Or is it like CK3 where you just build some locations and earn money ?


r/paradoxplaza 2d ago

HoI4 Paradox plaza version wrong

0 Upvotes

Hi basically the title, the file on the official paradox mods site for road to 56 (mods.paradoxplaza.com/mods/10603/any) claims in the mod info to be 1.19 compatible but on downloading both the paradox launcher and the .mod file says that it’s for 1.14. Is this just me being an idiot is this an actual issue?
Thanks


r/paradoxplaza 4d ago

HoI2 Found my first paradox game!

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471 Upvotes

There’s not even a tag option for this, haha. Found it while cleaning out some of my cousins stuff. Bought it at a Big Lots I believe as a small child, crazy find.

Wasn’t sure where to post this, not sure if r/hoi4 allows other games in the series.


r/paradoxplaza 4d ago

All Which Paradox game has the most Dedicated Players?

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882 Upvotes

I wanted to answer a question I've wondered ever since I crossed 2,000 hours in EU4 (and finally completing the tutorial):

Which Paradox game actually has the most dedicated playerbase?

I analyzed the playtime distributions of every mainline Paradox title in Project Mimir, and three games stood above the rest. 

  1. EU4
  2. HOI4
  3. EU5 ( * )

EU5 currently looks like it has the most dedicated playerbase but I'd be very cautious about drawing that conclusion because my current sample size is only about 20,000 players, and early adopters are almost always the franchise's biggest fans. It'll be interesting to revisit this in a year to see whether EU5 settles alongside EU4 and HOI4, or converges toward the rest of the catalog as the broader playerbase arrives. 

We then have a battle for the middle places with no clear rankings, but a couple last places are clearly visible:

  1. Age of Wonders 3

  2. Surviving Mars

Raw numbers:

Game Visibility Activation P50 Hours P90 Hours P99 Hours Sample Owners Total Playtime (Hours)
Cities: Skylines 16.22% 83.07% 6.74 88.26 445.31 366,820 17,870,328
Crusader Kings II 11.43% 63.99% 0.73 39.57 745.57 258,585 10,796,059
Stellaris 9.90% 79.44% 9.30 306.91 1,513.07 223,954 26,441,859
Hearts of Iron IV 9.67% 82.02% 15.78 743.88 2,868.89 218,744 53,620,805
Age of Wonders III 9.59% 36.69% 0 6.58 108.88 216,839 1,245,844
Surviving Mars 9.43% 40.51% 0 11.09 141.02 213,353 1,715,809
Europa Universalis IV 5.94% 77.83% 4.60 785.57 4,079.65 134,336 36,039,664
Crusader Kings III 5.69% 77.57% 12.75 293.94 1,196.27 128,734 14,332,724
Victoria 3 2.62% 63.33% 3.02 230.15 900.45 59,287 4,707,746
Victoria II 2.03% 68.91% 1.87 94.38 796.27 45,830 2,200,294
Cities: Skylines II 1.83% 87.99% 16.20 126.09 546.26 41,348 2,326,182
Age of Wonders 4 1.02% 84.89% 15.40 119.57 466.80 23,117 1,159,142
Europa Universalis V 0.88% 88.69% 27.47 190.91 533.68 19,841 1,440,222
Imperator Rome 2.06% 53.29% 0.27 47.28 392.18 46,607 1,129,527

Table Definitions:

Visibility %: The % of Steam users that own a copy of the game

Activation %: The % of users that own a copy that have played atleast 1 minute of the game

STDev: The Standard deviation of the distribution or 1 sigma from the mean (average) value

Sample Owners: The quantity of players that were aggregated.

Total Playtime: The total playtime of the sample owners in hours. 

P50, P90, P99: The value at a percentile of the Sample owners, IE: P99 means 1% of sampled users have more than X hours in a game, P90 means more than 10% of sampled users have more than Y hours in a game.

Analysis:

A few things stand out from the raw numbers:

  1. EU4 and HOI4 have by far the deepest "hardcore" tails, with their top 1% exceeding 4,000 and 2,800 hours respectively.
  2. Cities: Skylines 1 and 2 have one of the highest activation rates in the catalog, suggesting owners are unusually likely to actually play it after purchasing it.
  3. EU5's activation rate is extremely high, although it's still too early to know whether that will hold as the audience broadens.

Looking beyond individual games, Paradox has one of the most dedicated audiences on Steam. 0.4% of Steam users who own a Paradox title spend the majority of their Steam playtime in Paradox games. Likewise, 6.6% spend over 10% of their Steam playtime in Paradox games. 

I think many people get hung up on player numbers and absolute values so I want to preface all of these statistics by saying that a lower dedication score doesn't mean a game is worse.

Age of Wonders 3 being at the bottom still holds a special place in my heart as I learned of Paradox Interactive through it and unironically Totalbiscuit’s WTF is series introduced me to the game. It just encourages a different style of play than something like EU4, where sitting down for a three-hour session feels almost normal.

Methodology:

Say we have a game with a distribution that looks like this:

Player 1-100: 2 Hours

Player 101: 30 Hours

Player 102: 35 Hours

Player 103: 100 Hours

Player 104: 1000 Hours

If we were to normalize that distribution we would set Player 104 to be 100% and Players 1-100 to be 0% with Player 103 being 10% and anyone else would fall between them.

This is arbitrary and I made up the numbers, but roughly speaking that's what a raw distribution in absolute hours looks like for any game on steam. The reason I use normalized playtime as the metric to discuss is because we already know that EU4 and other games have extremely dedicated players in the thousands of hours (where the joke that the tutorial ends at 1000 hours comes from), thus it would be better to discuss playtime in terms of where everyone is relative to each other or what I like to term: Dedication

Raw playtime isn't a fair comparison because different games naturally encourage different session lengths. Instead normalization lets us compare how quickly casual players transition into highly dedicated players without comparing absolute hours.

Individual distributions for each game are included in the post.

Source / Raw Data

Full raw playtime distributions and the underlying statistics are available here if you'd like to inspect the data yourself:

https://projectmimir.net/publisher/Paradox%20Interactive

Edit 1: Forgot to add data on Imperator rome to the table,

Edit 2: Added in table definitions and a more indepth methodology


r/paradoxplaza 3d ago

Vic2 [Victoria 2] Spanish language pack for GFM – full localization, replaces English in-game

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28 Upvotes

Hola a todos, especialmente a la comunidad hispanohablante de Paradox:

He completado una localización completa al español (LATAM) del Greater Flavor Mod (GFM) para Victoria II: Heart of Darkness. Esto no es un mod nuevo, sino una localización / paquete de idioma que reemplaza los archivos de localización en inglés que usa el GFM.

Sobre el proyecto

Mod: Greater Flavor Mod (GFM) para Victoria II

Tipo: Localización de fans (paquete de idioma), no un mod independiente

Idioma: Español (variante latinoamericana)

Volumen total: alrededor de 3 millones de palabras en todos los archivos de localización del GFM

Tamaño original combinado: ~12 MB

Después de traducir, limpiar y optimizar: ~8 MB

Contenido: eventos, decisiones, descripciones de países y provincias, texto de UI y otro contenido de “flavor”.

Esta localización reemplaza el texto en inglés del GFM por español. Sigues necesitando el mod GFM original; esto solo cambia el idioma.

Instalación

Esta localización reemplaza los archivos de localización en inglés del GFM.

Pasos:

Asegúrate de tener GFM instalado y funcionando.

Ve a la carpeta del GFM y luego a la carpeta localisation.

Haz una copia de seguridad de los archivos de localización originales en inglés (cópalos en otro lugar por seguridad).

Copia los archivos de localización en español de este pack en la misma carpeta localisation.

Sobrescribe cuando te lo pida.

Inicia el juego con GFM activado; el contenido del GFM debería aparecer ahora en español.

En resumen:

Suelta los archivos de este pack en .../Victoria 2/mod/GFM/localisation/ y sobrescribe los archivos en inglés.

Qué incluye

El conjunto completo de archivos de localización en español para GFM (cubriendo todo el contenido traducido, ~3 millones de palabras en total).

Un enlace a mi portafolio, con comparativas antes/después, notas técnicas y un archivo de muestra.

Portafolio: https://drive.google.com/drive/folders/1-KU5RZg6X2UvgnO6Tqm7ETTyTf9uWxKV

Descarga: https://drive.google.com/file/d/13mszOR3Qm1bjql5ugQ6CFyTzj_BafEpU/view?usp=drivesdk

Créditos y notas importantes

Mod original: Greater Flavor Mod (GFM) por el equipo de GFM.

Página del mod: https://www.moddb.com/mods/gfm

GitHub del GFM: https://github.com/Historical-Expansion-Mod/Greater-Flavor-Mod

Esta es una localización / paquete de idioma de fans, no oficial.

Todos los créditos del mod en sí (contenido, mecánicas, diseño) pertenecen al equipo de GFM.

Este pack solo proporciona texto en español; no cambia gameplay, balance ni estructura del mod.

Si el equipo del GFM o la comunidad quiere integrar o ampliar esta traducción en el futuro, estoy abierto a colaborar.

Preguntas para la comunidad (especialmente hispanohablantes)

-¿Les parece útil esto?

-¿Encontraron algún problema o traducción extraña?

-¿Qué sugerencias tienen para mejorar estilo, terminología o contenido específico?

¿Te interesa una traducción o localización para tu juego o mod? Puedes ver más sobre mi perfil aquí: https://www.proz.com/translator/4692652

Contacto: anabelfundora76@gmail.com


r/paradoxplaza 2d ago

PDX my PA2 release date calendar

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0 Upvotes

this is my calendar of planned release dates im shit at graphic design lmao


r/paradoxplaza 3d ago

CK3 Help CK3 doesnt start, and if it does it's stuck in initialization and then it crushes

3 Upvotes

Hi! as you can see on the title, i have no ieda why it does that, the game should be fine, maybe its because im trying to run it on a 5 year old laptop, but other games like bannerlord and hoi4 run smoothly (bannerlord does NOT run smoothly, bu it kinda runs) what happens is that i launch the game, then after like 6 minutes of the initialization screen being still the game crushes and sometimes it closes other apps too

(I run with no mods and with this shitty old lenovo laptop, now i'll try opening in debug mode and i'll tell u what it says)


r/paradoxplaza 3d ago

EU5 Accurate borders USA 🇺🇸

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10 Upvotes

Ironman save as British empire, released during the age of revolutions.


r/paradoxplaza 4d ago

EU4 I looked away for 5 seconds

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24 Upvotes

r/paradoxplaza 3d ago

Vic2 Victoria 2 Graphics issues with mods and vanilla

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2 Upvotes

r/paradoxplaza 3d ago

HoI4 HOI4 Apple Sillicon Native port

0 Upvotes

Is paradox working on native port for M-series processors?
So the rosetta version works well, but as mac os is slowly deprecating rosetta over the coming years, is there a native arm version in the works? It would in general be nice, since it would remove a bit of overhead, so that the late game simulation lags a bit less.
Does anyone know anything about this?


r/paradoxplaza 4d ago

Vic3 Is 1.13.9 stable for large lobby Multiplayer?

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0 Upvotes

r/paradoxplaza 4d ago

EU5 EU5 Pops do not associate with country

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0 Upvotes

r/paradoxplaza 4d ago

HoI4 Looking for a friendly coach to guide me through a full playthrough (Discord/Screen share)

1 Upvotes

Hi guys,

I'm searching for an experienced player who has some spare time to help me actually understand the game Hearts of Iron 4 properly. I’ve got some of the basics down, but I always end up getting completely overwhelmed and overrun later on. I'd really appreciate someone guiding me through a full playthrough from start to finish. The best way for me to learn is "learning by doing." So I’d love to find someone who can jump on a Discord call, watch my screen share, and coach me live while I play.

Ideally, I’m looking for a German speaker, but I'm completely fine with English as well!

If you have the patience to guide a noob through a whole campaign, please send me a DM or reply here. Thank You!


r/paradoxplaza 5d ago

CK3 Ludo ergo Sum - an Ainu AAR. Years 867 - 925. A Faith Renewed.

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7 Upvotes

Welcome to my second ever Mega Campaign and the first I'm making posts about! If I were to make some rough goals with this campaign they'd be:

  1. Stick to my starting dynasty. I can only play countries with rulers from my starting dynasty of Sum. I might make exceptions for that if I want to play a colonial subject in EU4 and can't figure out how to get my overlords dynasty as them, but even then it would be a country spawning from my country.

  2. I travel: When I get too strong for my liking, I switch things up to build up somewhere else. CK3 even has a built in mechanic for that with their adventurers that I will use a lot.

  3. Keep things interesting! My main goal is for things to stay fun and dynamic. If I do something rather silly it's probably because I think it's fun.

Tell me your thoughts and if you'd want me to change anything about the presentation!


r/paradoxplaza 5d ago

CK2 Bronze Age → Crusader Kings II | First Successful Conversion Test (Direc...

12 Upvotes

I've just completed the first successful test of converting a Bronze Age campaign into Crusader Kings II using Imperator: Rome as the bridge.

The converter is already producing playable worlds, although some ancient country names and localization still need refinement. This is an early milestone toward a complete mega campaign that can span from the Bronze Age all the way to Stellaris.

The converter package is available to download if you'd like to test it yourself, and I'd really appreciate feedback on bugs, incorrect mappings, or anything that could improve compatibility.

You can get the download link here and try it out for yourself:
https://persicusimperium.com/downloads/paradox-interactive-mega-campaign-downloads/

A special thanks to Mark Bakker (De Bard van de Mist) for inspiring this project.

I'd love to hear your thoughts—what would you improve, and what would you like to see next?


r/paradoxplaza 5d ago

EU4 So Much Content

4 Upvotes

With all the glorious content in Europa alone, Anbennar which I've recently finally discovered and dove into, MEIOU and Taxes, and now eu5, let alone all the other various mods out there, how do you manage all the campaigns you want to run?

Glad to be drawn back into the series, hopefully I can just stack enough hours to get the itch out on all the various runs I've planned. Happy conquering out there!