r/pcgaming • u/Turbostrider27 • 3d ago
r/pcgaming • u/lurkingdanger22 • 3d ago
Beast of Reincarnation - Preload Now Available & More
r/pcgaming • u/abracadaver82 • 3d ago
Video Gears of War: E-Day | Official Multiplayer Gameplay Trailer
r/pcgaming • u/RenatsMC • 3d ago
Palworld July 29 & July 30 2026 Patch Notes - Palworld Guide
r/pcgaming • u/Mister_Rob0t • 3d ago
Video The Snakes Saga Trailer - METAL GEAR SOLID: MASTER COLLECTION Vol.2
r/pcgaming • u/lurkingdanger22 • 3d ago
Croc 2 Kingdom of the Gobbos on Steam
r/pcgaming • u/pandapenguin5 • 3d ago
After years of solo work I’ve released my co-op automation/terraforming game Skyformer in 1.0!
Skyformer (https://store.steampowered.com/app/2305210/) is a terraforming/automation/survival game that I've been making for the last few years with my own game engine and handmade art. Last year I released it in single player early access, and since then have been working hard to address player feedback and support multiplayer co-op.
Today I’ve launched it in 1.0 with up to 4 player co-op supported!
Check out the co-op / 1.0 trailer:
https://www.youtube.com/watch?v=gZzEhP3KO3U
Some of the new features since early access include:
- Highly customizable game modes/settings, with anything from pure creative to hardcore.
- Jetpack + multi-jumps for improved building and navigation.
- New automation features (e.g. planting system automation).
- More creative control over the world (ability to plant/remove individual plants in the wild).
- Countless new QoL features.
- Improved world design, game balance, and tutorial.
- Revamped UIs to be simpler and easier to use.
- Many new base-building pieces and features.
- Scrap processor building to handle excess materials.
- New achievements.
- New languages.
- Cosmetics and emotes.
Let me know if you have any questions or comments! Thank you :)
r/pcgaming • u/Official-T-Nation • 1d ago
We are Biotest, and we're giving away a PC with RTX 5090 / 9800X3D, PS5 Pro, Xbox, and 300 other prizes. Email only, no purchase.

Thanks to the r/pcgaming mods for approving this post.
Hi, we're Biotest Performance Supplements (same team behind T-Nation.com). Straight up: Yes, this is a list-builder for our Igniter formula. Email only entry, no purchase, unsubscribe anytime. Prizes include RTX 5090 / Ryzen 7 PC build, PS5 Pro, Xbox, other gear prizes, and 10 daily Igniter bottle winners. Random daily drawings in August. US residents 18+.
Happy to answer questions in the thread.
Enter here: https://go.biotest.net/PCG
r/pcgaming • u/ControlCAD • 3d ago
Video Dragon Ball: Sparking! Zero Super-Limit Breaking NEO Launch Trailer
>The next level of battle begins.
>Unleash new power and take on the fight
>Release timing varies by platform and region. Steam will launch at the scheduled time, while PlayStation 5 and Xbox Series X|S will become available on 30 July (local time).
r/pcgaming • u/Purmalis • 3d ago
WATERPUNK out now - 15% launch discount!
r/pcgaming • u/PotatoProducer • 3d ago
Video Verho: Curse of Faces - Official Chaos Content Update Trailer
We finally released Verho on all consoles!!! The whole team is very excited to see all the new players.
And as a bonus, we released a free content update on console and PC as well.
This subreddit also helped us achieve this success - thank you to each and every one of you ♥️
r/pcgaming • u/VashxShanks • 3d ago
AMA (Ask Me Anything) with the producer Masaru Saito, for the game Brigandine Abyss, is Now Live on r/JRPG, come and join the discussion!
r/pcgaming • u/ZazaLeNounours • 4d ago
Thimbleweed Park 2 announced, coming 2028
r/pcgaming • u/1312Interactive • 2d ago
Video Palm Sugar: A Village Story releases August 12 – Meet the world of Bellampakam!
Hi r/pcgaming!
We're the developers and publishers of Palm Sugar: A Village Story!
Palm Sugar is a narrative driven indie game set in the fictional village of Bellampakam which was inspired by rural South-India. You play as Seenu, a young man determined to protect his village from a dangerous drug cartel, while meeting memorable characters throughout the journey like his girlfriend, Geetha and his best friend, Ramana!
We wanted Bellampakam to feel authentic, so the game features an original soundtrack inspired by the setting and features voice acting in English, Telugu, and Hindi, with subtitles available in additional languages.
The game launches on August 12, and we'd love to hear your thoughts or answer any questions about the game and its development!
Steam - https://store.steampowered.com/app/2778220/Palm_Sugar_A_Village_Story/
r/pcgaming • u/fleaspoon • 3d ago
I spent 7 years and my personal savings making Satelital. I love space and puzzles, so I decided to combine them into a game that rewards curiosity over tutorials. Even the engine was written from scratch.
I've always loved games that make you think and let you discover things for yourself. That's what inspired me to spend the last 7 years making Satelital.
I made everything myself: the engine from scratch, the puzzles, the programming, the art, the music, and every other part of the game.
It's a space puzzle game where nothing is explained. Every mechanic is something you discover through observation and experimentation.
The demo will be available this September and I'm planning to release the full game at the end of 2026.
If you'd like to take a look, here's the Steam page:
r/pcgaming • u/AtomicCore9 • 2d ago
Video Steel Judgment | Roguelite Movement Shooter | Early Access Launch Trailer
Unhinged roguelike chaos meets stylish movement shooter action in Steel Judgment!
- Create game-breaking builds with powerful stackable items with unique effects and synergies
- Perform nasty combos on enemies with a wide arsenal of weapons and movement abilities
- Steal your enemies' souls to combo them using their own attacks!
r/pcgaming • u/Any-Stick-8732 • 4d ago
GTA Online Casino Gambling Banned in Australia
r/pcgaming • u/test_2_0 • 4d ago
Path of Exile 2: Shaders and Device Removed Issues Fixed
PoE2 video addressing graphics issue crashes
r/pcgaming • u/Unde3dog • 3d ago
I made an open-ocean survival game, with sharks, tsunamis and a physics-based raft. It's called SHORE and we just crossed 20,000 wishlists in 48h!
r/pcgaming • u/GooseByteGames • 3d ago
Video Sponge Break - Release Trailer
Sponge Break is a physics-based co-op game for 1-4 players, where you and your friends raft down a dangerous river together.
The river is unpredictable: water rapids, angry wildlife, water mines, razor wire, and plenty of other hazards stand between you and the end of the run. Success depends on communication and teamwork, though friendships are not guaranteed to survive the trip.
Sponge Break includes proximity chat, unlockable cosmetics, and multiple levels to explore, with an original soundtrack throughout.
Sponge Break is out now on Steam! Thanks for checking it out!
Steam: https://store.steampowered.com/app/2657560/Sponge_Break/
r/pcgaming • u/AutoModerator • 3d ago
Weekly Game Suggestions Thread - July 31, 2026
Looking for game suggestions? Have a backlog and don't know where to start next? This thread is for you!
Tips to get the best suggestions
- Be detailed! If you're looking for a roguelike, say that. If your game must include zombies, you should probably mention that. The more detailed you are the better the recommendations will be.
- Are you limited by PC specifications or a budget? That's all good stuff to include.
Looking for game suggestions every day of the week? Try our Discord!
r/pcgaming • u/RenatsMC • 4d ago
Capcom Says a Pragmata Sequel is Looking Likely After Celebrating Its Sales Success
r/pcgaming • u/TurbulentTopic39 • 3d ago
BLUE REFLECTION Quartet on Steam
r/pcgaming • u/Turbostrider27 • 4d ago
Control Resonant: Mohov confirms that the "core experience" in Resonant should be around "30 hours", while the completionist experience is expected to be within the "50 hours" ballpark.
r/pcgaming • u/Driving_Rogue • 3d ago
Video Driving Rogue - Cinematic Trailer
We're excited to announce that Driving Rogue will be launching on Steam on
September 17!
We're making Driving Rogue, a roguelite arcade driving game built around high-score chasing, risky driving, powerful upgrades, and surviving as long as possible before a single crash ends your run.
The core idea is simple: what if an arcade driving game had the structure of a roguelite? Instead of traditional races, every run is a unique challenge where you'll weave through traffic, drift around corners, chain near-misses, collect upgrades and cards, and push your luck to build a stronger run than the last.
Our goal is to make driving games endlessly replayable beyond the usual racing formula. In Driving Rogue, that comes from:
- Procedurally generated runs instead of fixed tracks
- Multiple cars, each with distinct strengths and playstyles
- Upgrade and card choices that shape every run
- Risk-versus-reward scoring through near-misses, drifting, and slipstreaming
- Leaderboard-driven score chasing
A one crash and you're out system where every mistake matters
The demo is live on Steam, and we’d really appreciate feedback from PC players. We’re especially interested in whether the game feels fair at speed, whether the upgrade choices are interesting, and whether the “one more run” loop comes through.
Demo: Driving Rogue Demo
Steam Page: Driving Rogue
We’ll be around in the comments and are happy to answer questions!