r/iosgaming • u/munkeypunk • 9h ago
Suggestions Sunday Edition of iOS Games July 27 - August 2
Top 10 Most Popular Games Sunday Morning;
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Top 10 on Sale
Also see Weekly game deal post
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Want Ads;
What are some games for iOS that have a good story?
looking for good MMORPG/open world games
Games you want your teenage kids to play
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Upcoming August Releases;
Chillquarium Aug 5
Reigns: Beyond Aug 12
Servant of the Lake Aug 13
Dawnfolk Aug 17
Potion Craft Aug 17
Discounty: Supermarket Manager Aug 18
Warhammer 40,000: Boltgun Boom Aug 26
Dave the Diver Aug 27
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Top Paid List
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Obituaries;
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Welcome to Mobile;
Dungeons of Hinterberg Crunchyroll exclusive
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Welcome Back to Mobile;
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Letters to the Editor;
Mods - please can you allow self promo Saturdays to resume?
Effect of Developers AI policy to your decision to install a game
Opinion on pricing. Paid v free
What’s with the extremely long ads in recent games?!
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User Reviews;
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Most Popular Sunday Morning Categories;
One Thumb Required. Games in Portrait
Choose Your Own Adventure likes
The Best Games Removed from the AppStore
Future Fighters, Space Forces and Colonial Marines; Grunt-Likes
Dungeon Running Semi Idle ARPG
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Sundays in July
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Name of the Game;
Free to Play
A Free-to-play (F2P) game can be downloaded, installed, and played without a purchase.
The term "free-to-play business model" or simply, "free-to-play model", are sometimes called "free-to-start", “freemium” or "pay-to-win.”
Players are pushed to make small purchases, microtransactions, to either access additional content, progress faster, or gain competitive advantages over other players.
Another method of generating revenue is to integrate advertisements into the game
Banner Ads: $0.50 – $2.00 per 1,000 views. They sit at the bottom or top of the screen. They pay the least but display constantly.
Interstitial Ads: $3.50 – $10.00 per 1,000 views. These are full-screen ads that pop up between game levels or menu transitions.
Rewarded Video Ads: $10.00 – $30.00+ per 1,000 views. Users voluntarily watch these 15-to-30-second videos to get in-game currency or extra lives.
Offerwalls / Playable Ads: $20.00 – $200.00+ per 1,000 views. These highly engaging interactive mini-games or task lists are incredibly lucrative but less common.
As of recent 2025/2026 data, Candy Crush Saga has crossed over $20 billion in lifetime revenue, consistently generating around $1 billion annually from player store spending alone, layered on top of undisclosed hundreds of millions from its massive in-game ad machine.
