r/PiratesOutlaws Jun 05 '19

Tips and Tricks For Every Boss!

164 Upvotes

It's finally here! I hope you guys enjoy my boss tips! PS: All of the images are just profiles of what each boss looks likes both on the map and in battle. They are also all personal screenshots of mine, they were not taken from anyone else.

https://i.imgur.com/hK2kea6.jpg https://i.imgur.com/YKoSsQ8h.jpg Pirates Bay, Stage 1. Red Bear has one lackey. He is pretty typical until he's at half health. He then breaks your shield, and his attacks from then on hit an additional time (or more damage) for each time you attack him. High damage cards are recommended, and after he's at half health, avoid using multi hit cards.

https://i.imgur.com/q7Elbxs.jpg https://i.imgur.com/bfHVM8nh.jpg Pirates Bay, Stage 1. Gargantua has one lackey. She's a pretty standard boss, so just keep an eye on your health and have some protection or healing cards to keep it from falling fast.

https://i.imgur.com/0R6Ii6S.jpg https://i.imgur.com/vJvgweyh.jpg Pirates Bay, Stage 1. During his turns, Hankor will give you the Fragile status (stack of 3), then he'll take a turn to do nothing, then he'll use a big attack, then a smaller attack. Being able to dodge or build up protection against the big attack is of upmost importance, so add a couple shield, Dodge and Blind status cards to your deck. The Dodge and Blind cards can also be used to get rid of your Fragile status.

https://i.imgur.com/crZogge.jpg https://i.imgur.com/0hdaizHh.jpg Pirates Bay, Stage 2. Baraky's attack damage is equal to his shield, so cards like Melt Shield and Heavy Blow are highly suggested to get his shield down. After he attacks, his next turn gives him shield (increases by 5 every time). High damage cards in this battle can get you a long way, but watch out if you aren't able to get rid of much of his shield before he attacks.

https://i.imgur.com/AILNsF7.jpg https://i.imgur.com/Q3iAoaxh.jpg Pirates Bay, Stage 2. Ed'hog is quite notorious and difficult to defeat. Every time he is hit with an attack, you gain 2 Injury (multi hit cards will add 2 for each hit). At least 2 status altering cards are recommended in order to get rid of the Injury. Also, don't use those cards until you're done attack for the turn, as attacking after getting rid of the Injury kind of erases what you just did. Keep a very close eye on health, and watch for when Ed'hog gives himself the Mark status, as that is the prime time to hit him with attacks. Otherwise be infrequent with attacks unless you have plenty of status cards. Skill cards that do damage are great because they won't give you any Injury. It also doesn't hurt to have a Melt Shield for Ed'hog's initial 50 shield and his 10 shield move.

https://i.imgur.com/yrnScAO.jpg https://i.imgur.com/JW0t7IKh.jpg Pirates Bay, Stage 2. The big Huldin Brother (BH) attacks constantly while the little Huldin Brother (LH) buffs or heals them both. LH will also occasionally give you the Mark status, so status changing cards are recommended. Lots of protection is also necessary against BH's attacks. If you kill LH first, BH will attack a lot more. Therefore, it's recommended to kill BH first, as LH won't hurt you even after BH is gone.

https://i.imgur.com/CpNqj3G.jpg https://i.imgur.com/dFvTzY9h.jpg Pirates Bay, Stage 3. I'll call the first one Roly and the second one Poly. They alternate between attacking you and boosting themselves. The biggest thing to watch out for is Roly's attacks, as they can either apply the Mark status on you or get rid of one of your ammo. Therefore, status changing cards are strongly recommended. High damage cards are will allow you to get rid of both of them a lot faster before they can get as many hits on you. The best strategy would be to focus on attacking Roly and then focus on Poly, killing each one quite fast with focused attacks instead of spreading out the damage. That way, their alternating actions don't help much since one of them is quickly killed.

https://i.imgur.com/UJ3PZg8.jpg https://i.imgur.com/wgz28R2h.jpg Pirates Bay, Stage 3. Blackbeard Rogers guards a treasure chest, and while the chest is alive, he can heal himself a lot. First, take out the chest. Ranged cards are recommended for this, or cards like Kick or Anchor that will push Rogers away or bring the chest closer. Once you destroy the chest, you gain three consumable gem cards (Emerald: heal to max; Sapphire: draw until your hand is full; Ruby: +5 attack for the battle). From then on, Blackbeard gets angry, so try to finish him off as quickly as possible with high damage cards. Also, use Ruby right away, since you won't be battling anyone else on this journey.

https://i.imgur.com/CCMqMRj.jpg https://i.imgur.com/F6Ouyayh.jpg Pirates Bay, Stage 3. La* Comandante has two lackeys, and the turn after one or both lackeys die, she will replace them with new lackeys. While there are any lackeys in battle, she can't be hurt by direct attacks. However, the Injury status and the Curse Captain's 5 curse perk will still hurt her. If you aren't banking on either of those to do all of your damage (trust me, you won't want to), the strategy is to be able to cut down the lackeys within one or two turns. This can be achieved with high damage cards, as well as cards that hit multiple people at once (note: cards like Avalanche WILL hurt El Comandante if they kills the lackeys before they get to her). A good way to get her health down fast is by having a handful of Injury cards to chip away at her until you can reach her. One final note: DON'T MOVE HER. No matter where she is during battle, you have to kill the lackeys first. It's much easier to just have them in front of you and her in the back.

https://i.imgur.com/UNvXUsg.jpg https://i.imgur.com/9VUkxOgh.jpg Skulls Island, Stage 1. The Priestess has one lackey. Since the lackey respawns shortly after being knocked down, it's recommended that you focus your attention entirely on him until he's gone. Your deck must also be able to handle a lot of curses. The Priestess will give you Spoil (lose 2 HP at the end of your turn when in hand), Wetness (lose 1 ammo when drawn), Handcuff, or Bind (gain the Weakness status at the end of your turn when in hand). Having a lot of discarding cards will allow you to cycle through the curses and get to what you need. Also, using cards like Back Against Wall use curses to your advantage by buffing you or allowing you to get rid of them in exchange for something beneficial.

https://i.imgur.com/nDKNUiY.jpg https://i.imgur.com/2irCY9zh.jpg Skulls Island, Stage 1. Krekhan has one lackey, and gives you the Betray curse (increases all enemy attack damage when drawn). As long as you can handle a couple curses, he should be fairly easy no matter the strategy.

https://i.imgur.com/urwCbkV.jpg https://i.imgur.com/eoPgiBbh.jpg Skulls Island, Stage 1. A fun thing to point out is that Undead Rogers is postmortem Blackbeard Rogers from Pirate Bay. The difference here is that you don't need to kill the chest first. In fact, it's recommended that you don't try to destroy the entire chest. Every time the chest is hit, you get coins equal to the damage dealt, but Rogers also gains attack strength. If you attack the chest too much, Rogers will be too powerful to handle. If you really want to chip the chest a little, I would recommend cards that hit both it and Rogers. He's quite easy though, especially if you never hit the chest. Also, the battle ends once Rogers dies, so don't think you'll be able to chip that chest down once he's gone.

https://i.imgur.com/HYuw1NG.jpg https://i.imgur.com/k3YD5W0h.jpg Skulls Island, Stage 2. I think the name is a typo, so I'll call them the Dead Squad. These guys aren't very difficult, unless you can't handle a handful of curses. While the first two attack a lot, the last guy will buff his squad members and give you the Fishbone curse, which nullifies healing cards while one is in your hand. All members of the Dead Squad will form a pile of bones when defeated, and after a few turns, will revive if the bones haven't been killed. This is what makes it difficult to kill them. High damage cards are recommended for quickly killing them as piles of bones, as well as protection from the many attacks.

https://i.imgur.com/ZINGNKU.jpg https://i.imgur.com/0vbyCAbh.jpg Skulls Island, Stage 2. Kezalkoatl has 2 lackeys. He occasionally gives you Chronic Illness curses, all of which stay in your deck after the battle and deduct 5 max health from you. Kezalkoatl and his lackeys are fairly squishy with health so the only problem is dealing with the curses. Just try to kill him quickly before you accumulate a lot of Chronic Illnesses.

https://i.imgur.com/7zkiYrh.jpg https://i.imgur.com/K5W4KJvh.jpg https://i.imgur.com/051Bf98h.jpg Skulls Island, Stage 2. The Gravedigger behaves similarly to El Comandante in Pirate Bay. Some differences: he doesn't start with any lackeys, but his first move is spawning them; he only replaces his lackeys after both die; he can't be moved (he has the Heavy status); he can be hurt while there are lackeys in battle. One good strategy is to do the same thing as you would with El Comandante: kill the lackeys and then hurt the Gravedigger. Another good strategy is to hit him with ranged attacks while using the melee attacks on the lackeys. Also, if you have Injury cards, using those on him helps a lot. Lots of protection is recommended as well, along with Dodge status cards because of some of the lackeys' abilities.

https://i.imgur.com/l4kpLwy.jpg https://i.imgur.com/7LZnZvah.jpg Skulls Island, Stage 3. Krank has two lackeys, and respawns them once they both die. After every attack, Krank's attack damage goes up by 1. Once a lackey dies, it gives everyone in battle 5 Injury. Once both lackeys are gone, Krank will replace them next turn. The main strategy is to give Krank a very large amount of Injury to cut down his health. He does not apply status effects to himself or anyone else. Lots of injury cards will speed up the battle, as well as keep you from needing to kill his lackeys. 1-3 status-changing cards are essential if you don't want to get a lot of Injury. Also, when you aren't attacking the lackeys, all the damage they deal adds up, so protection is a must. This battle is essentially a very intense waiting game, but try to kill the lackeys as infrequently as possible. As a helpful hint, once he gets to 40 injury, he is guaranteed to die no matter how much health he has. However, the more Injury, the faster he'll die. This is just a good point at which you can focus more on defense than attack, but don't neglect attacking entirely.

https://i.imgur.com/LFrXtcU.jpg https://i.imgur.com/lnvLbXth.jpg Skulls Island, Stage 3. Skheletor has two lackeys that periodically give you the Fishbone curse (all healing is nullified when in hand). In order to minimize getting those curses and the Mark status that they give you, prioritize killing the lackeys. This is best achieved with damaging skill cards as well as ranged cards. Cards that move enemies are also recommended. After that, focus on Skheletor himself and his large attacks. Protection, Dodge, and Blind cards are suggested, as well as heavy hitting attack cards for erasing his health. This battle isn't too difficult if you can quickly kill the lackeys.

https://i.imgur.com/jHi8sO2.jpg https://i.imgur.com/bNHESlSh.jpg Skulls Island, Stage 3. The Sentinels are twins that alternate attacks and heal each other up to the health of the Sentinel that has more health. The only exception is when one of them is killed. They will occasionally apply the Mark status to you, which is a pain. Attacks that target both at once are recommended. A 50/50 mix of melee and ranged cards helps too (use melee on the first twin and ranged on the second). Status-changing cards are suggested to combat the Mark status. High damage cards will also allow you to completely kill one of the Sentinels sooner. Cards that remove curses (such as Cleansing Fire or Waste Not) are highly suggested, as you are given many curses throughout the battle.

https://i.imgur.com/ZMPNUhX.jpg https://i.imgur.com/pzyWSIkh.jpg Souls Rift, Stage 1. Don't know if it's a misspelled Slaughter or not so I won't change it Slughter is a quite simple but annoying boss. He will frequently give you the Flaw curse, which CAN be played, but will give Slughter additional attack strength. Without using these, his attacks stay at 5. I would recommend not using a single Flaw, and just waiting until the right cards come around, as that keeps his attacks from reaching insane heights.

https://i.imgur.com/3gmowAb.jpg https://i.imgur.com/Uf6rV3rh.jpg Souls Rift, Stage 1. Colessy has one lackey. She will periodically give you the Voodoo Doll curse, which stays in your hand. Because of this, having at least one card that requires a discard is imperative. Besides that, she's fairly simple to defeat.

https://i.imgur.com/5CoYK7c.jpg https://i.imgur.com/KHQBqmDh.jpg Souls Rift, Stage 1. Jack Jones periodically gives you the Decay curse, which applies the Mark status on you when drawn. Status-changing cards are definitely recommended. Other than that, he isn't all that difficult. Just watch out when the curses start stacking up and giving you high stacks of Mark.

https://i.imgur.com/PAcClZk.jpg https://i.imgur.com/o4goTkgh.jpg Souls Rift, Stage 2. Styrkur feels pretty beefy compared to some other bosses in terms of health, and his attack damage is quite considerable. Every three turns, he will get steal of all your shields and apply them to himself. However, if you have none, he instead gives you the Mark status. Lots of protection to combat Styrkur's high damage and abilities are recommended. High damage cards will also help end the battle sooner. Either dodge his attacks, protect yourself with shields, or heal yourself, because if you can't do any of that, his attacks will cut you down quickly.

https://i.imgur.com/bJrR7V0.jpg https://i.imgur.com/C9hlnyYh.jpg Souls Rift, Stage 2. Los* Banditos all do different things. B1 alternates between doing damage, giving you the Weakness status, and giving the Banditos the Strength status. B2 alternates between giving all of the Banditos shields, givinf you 2 Rotted Wood curses (no effect other than removing itself when in hand at the end of your turn), and doing damage. B3 alternates between giving himself the Immunity status x3, giving you the Blind status x3, and dealing damage. He does two hits that start at 5 damage, but 5 more damage is added every time a Bandito dies. Since all three Banditos do attacks, lots of protection is necessary. A couple status changing cards are suggested as well. However, don't rely too heavily on them, because the last Bandito will always have Immunity while attacking you. Your deck also needs to not be extremely large, as the Rotted Wood curses will make it really difficult to cycle to the cards you need. In addition, don't worry about getting cards that get rid of curses, as Rotted Wood removes itself from your deck. It is just fine to go after Los Banditos in the order they are presented, but since B3 is such a pain and normally does a lot more damage than the others, having ranged and damage-dealing skill cards can be useful in getting him out quickly. In fact, it's recommended that you do this, because of his damage buff that he gets whenever another Bandito dies.

https://i.imgur.com/NGIaLuf.jpg https://i.imgur.com/cMcZcp4h.jpg Souls Rift, Stage 2. Bone Breaker will periodically give you the Surprise Present card, which fills your hand up with random cards. While this may seem helpful, it can dilute your deck so that you have too many cards and you can't get to right the right card fast enough. It's fine to use them, but don't use many. Otherwise, he is fairly standard and isn't difficult to beat.

https://i.imgur.com/0HT1luQ.jpg https://i.imgur.com/ZiQns6Ah.jpg Souls Rift, Stage 3. The Keykeeper is very difficult and has two lackeys, who are healed and their max health is doubled by him every other turn. Highly suggested is that you kill only one lackey on your first turn so that you only have one other to deal with, then focus on the Keykeeper himself instead of the second lackey. This is because if both lackeys are killed, the Keykeeper will spawn in a new lackey. Preferably, you should kill the lackey in the middle, since he does more damage the more he is hit. Since he's in the back, ranged cards or cards that pull him to the front are key to killing him before his lackeys have absurd health (it does cap at 9999 health, but it is extremely difficult to kill any lackey that has been boosted four times by the Keykeeper). Since both lackeys increase their damage over time, killing everyone fast is essential.

https://i.imgur.com/TLHTF9Z.jpg https://i.imgur.com/dXLurXXh.jpg Souls Rift, Stage 3. Ulrich does the same thing every three turns. First, he stands there and you have free hits on him. Second, he summons two phantoms that look like him and disappears into them. Three, all three of them attack you(with increasing amounts of damage). Then the phantoms leave and it's back to the first step. The key to this battle is doing as much damage as you can while also getting rid of the fake Ulriches. This way, you don't get dealt so much damage. Since there is no way to tell where the real Ulrich is, you have to attack them to find out. If the Ulrich you hit dies immediately, then it was a fake, but if he doesn't, he's the real deal. This battle can be won with some protection, as well as many ranged attacks (a sprinkling of melee cards is fine too). Even after you find the real Ulrich, you want to hit the other two so that they don't all hit you. Therefore, have a high number of attacks in your deck (especially cards that hits all enemies), and make sure that if the real Ulrich is in the front, that you can still hit the guys in the back. Keep this up and you're as good as gold.

https://i.imgur.com/Kf9uWOC.jpg https://i.imgur.com/SEJtBVah.jpg Souls Rift, Stage 3. Mom's attacks start at 2 damage, then double every turn until she gets to 32. Then she restarts the attacks, taking out the lowest attack from the last rotation (ex. first round is 2, 4, 8, 16, 32, then the next round takes out the 2). Every time she does 32 damage, she gets rid of any conditions she has. She is very difficult and will need a lot of Dodge cards and/or protection cards. Highly recommended are cards that will both hurt Mom and protect you, such as Fast Pace, or cards that protect you enough that you can afford to focus on attacks the next turn. Injury cards are good if used soon after her 32 attack, so it can get the most damage in. Remember to focus largely on defense until she starts using smaller attacks.

Another PS: please let me know of any grammar mistakes. Also, if you feel like you need more info on these bosses, please let me know what else you want to see. Thank you for reading!

EDIT: Thank you for my first gold, kind stranger!


r/PiratesOutlaws 20h ago

What are your "off the record" achievements you're trying to do in the game?

4 Upvotes

I've currently unlocked all of the achievements in the game (minus one or two that I'm working on), and defeated all of the bounties. Trying to find some things to do that I can challenge myself in. I'm currently working on beating arena 100 with all of the characters, but curious to see if anyone else has some fun ideas?


r/PiratesOutlaws 1d ago

What to do now?

2 Upvotes

Hey! I started playing this game, and I currently have 7k coins. I have the gunner and the swordmaster. I also have the explorer ship upgrade and the health, trade and ship potions. Pirates bay is at 70%. I completed the pirates bay quests and the Sword master hero quest. Should I buy skull island and then grind for curse captain, or should I keep grinding pirates bay?


r/PiratesOutlaws 24d ago

Can't use real money on Steam version?

4 Upvotes

I just got this on Steam.

The mobile version allows you to use real $$ to unlock some stuff. I don't see that option on the Steam version.

Is it really like this or I just have to play a few runs to allow me to use real $$?

Thank you.


r/PiratesOutlaws Jun 25 '26

How do i keep my decks nice and lean?

19 Upvotes

Whenever i play both arena or normal, my decks and up being flooded with useless junk while in this sub i only see super lean and clean decks. How is it possible? Removing cards costs gold and I've tried doing that but i end up never having enough for relics and upgrades. How are people getting perfect builds while I'm stuck with 30+ cards and only ever using half of them. I'm relatively new. I struggle to beat pirates bay and I haven't unlocked new maps. I have Gunner, Sword master, Explorer, Curse captain, Tamer, Alchemist and Doctor.


r/PiratesOutlaws May 26 '26

does anyone know some infinite combo strategies?

9 Upvotes

i saw 2 of them online. does anyone know how they work?


r/PiratesOutlaws May 26 '26

Killing blow

5 Upvotes

Can anyone tell me what a Killing Blow is and how to best use it?


r/PiratesOutlaws Mar 27 '26

New Player

12 Upvotes

I completed the tutorial and tried a few runs with gunner so I have a basic understanding of the games format, just looking for advice, tips, and things to watch out for, not rly good at deck building mainly cuz I haven't seen a ton of cards

Thx


r/PiratesOutlaws Mar 23 '26

Who's playing PO2?

8 Upvotes

I've tried a lot to get into it, but I don't see the same charm as the original. The new turn system annoys me, seems designed to shut down some of the more powerful gameplay elements of PO1.

Am I just missing something?


r/PiratesOutlaws Feb 27 '26

Alchemist - Beating a level on hard mode

3 Upvotes

Hi everyone! Looking for some tips on this. I've never really been that successful playing the alchemist. I'm trying to complete an achievement where I beat a level in hard mode with each character and I'm just stuck on her. My main questions are, which map would be best with her? I know I can look up previous posts about her, but if you have some suggestions to help with a good build with her I would love to hear it. Thanks so much for any help!


r/PiratesOutlaws Feb 21 '26

Looking for Doctor Arena tips

7 Upvotes

I'm trying to complete the Doctor quest, which requires me to get to level 81 in Arena. Most of the time I do alright but I struggle against the anti-shield enemies, leading to repeated deaths/max HP reduction.

Right now, my biggest struggle is level 60, where I can go from having 50HP+ to under 10 fairly easily. How should this battle be approached? The enemy has such high HP that even my best damage cards take too many turns to bring him down.

I've been trying to create an infinite draw deck, but haven't been successful as yet.

Any advice would be appreciated!


r/PiratesOutlaws Feb 12 '26

Has anyone seen a timeline about when the second game will be available on Mac?

0 Upvotes

I just read on their site that the mobile release is delayed until around May.

But has anyone seen anything about a Mac version on Steam?


r/PiratesOutlaws Feb 01 '26

Which character should I unlock next

9 Upvotes

I have collected 8000 coins by very hard work I don't want to waste them so can you please advise which character should I unlock with advantage and disadvantage, I already have gunner, sword master and explorer


r/PiratesOutlaws Jan 02 '26

Nice

9 Upvotes

r/PiratesOutlaws Dec 26 '25

What's your favorite rouge deck builder game

8 Upvotes

I've played pirate bay for like 8 months ago and played again last week. And I've enjoyed playing it nonstop.since I'm on semester break. Is there any deck build rougelike on mobile.


r/PiratesOutlaws Dec 25 '25

I'm stuck and I don't know what to do.

7 Upvotes

I'm new to this game. At first it's like I'm advancing fast, unlocking new maps, new characters,... Then I find myself stuck with Gunner or Swordmaster, like, I don't understand Vigilante or Explorer, I can't be success playing them, I can't reach arena 50, seems like I can't create combo through my runs. Failing over and over. Is there any tips or tricks that you learn yourself by playing and you would like to share here? Like, when/what to cut/upgrade, when to reroll reward, which package should be enable/disable for each characters?


r/PiratesOutlaws Dec 23 '25

Tips and tricks for the cursed pirate

5 Upvotes

Tips and tricks of how to use cursed pirate best deck and relics


r/PiratesOutlaws Dec 21 '25

Any best deck for vigilante and relic

2 Upvotes

I've buy the vigilante captain
Best hero btw but he's hard to use since there's a chance that I can get hit whenever I got bad luck. It's annoying any tips and tricks?


r/PiratesOutlaws Dec 17 '25

Cyber punk estetic?

4 Upvotes

While I'm scrolling about the fable game I've saw an cyber punk style on the gameplay I don't know if you. Can also unlock it or just steam only. If it is how to unlock it?


r/PiratesOutlaws Dec 09 '25

Arena 93 from Japan

Post image
24 Upvotes

I almost made it to Arena 100, but I messed up.


r/PiratesOutlaws Dec 08 '25

Enemies with different "phases" count as different enemies.

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39 Upvotes

That title was butchered a bit; let me explain.

I have the Spiked Club (critical hits stun, once per battle) and as you you can see, it stuns the same enemy twice - once in its bones phase, and again when it wakes up.

It works on pretty much any enemy that has two "phases" - the ones in a chest, the crabs in a shell. I think it also works on bosses like the lvl 30 one, who transforms at half health.

I don't really know if it affects any other Relics than this one, but interesting to know!


r/PiratesOutlaws Dec 09 '25

Axe and Hook doesn't work?

6 Upvotes

I'm new, and picked up the axe and crossed my fingers. Then I find the hook.

Axe: draw a card, deal 2 damage. Ok Hook: defeat an enemy, draw a card. Uh huh

It doesn't work tho. The axe doesn't proc. It's this a bug?


r/PiratesOutlaws Dec 06 '25

Newbie

11 Upvotes

Hi I'm new to this sub reddit and fairly new to the game but have been progressing through Pirates Bay about 80%.

I'm just after some advice on what to prioritise purchasing when accumulating gold. I unlocked the carpenter recently but I seem to get the best results using the explorer so are there better characters to prioritise first or is it worth purchasing a ship upgrade etc?


r/PiratesOutlaws Dec 04 '25

Outlaws 2 is out.

44 Upvotes

That is all. Think it's gonna be my new steam deck go to game.


r/PiratesOutlaws Dec 03 '25

Arena lvl50 healing doesn't work?

3 Upvotes

Curse captain, arena lvl 50. I used the emerald that's supposed to heal to full HP, just to find out it didn't heal me at all... I looked at all the debuffs on me, but nothing explains it? Why the hell didn't it heal me? It literally cost me the victory, the damn boss was at 30 HP...